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- R E G I S T E R . D O C (QPEG/386)
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-
- This file answers the following questions:
- - "Why should I register?"
- - What to do if you don't want to register
- - What to do if you want to register
- - How to pay the registration fee
- - How to get the JPEG Unit / the source code
-
- Why should I register?
- ~~~~~~~~~~~~~~~~~~~~~~
- QPEG is shareware, meaning that you can test the program free and check
- if it is useful for you. You have to register if it is useful for you
- (i.e. you pay a small registration fee), then you'll receive the full
- version of QPEG.
-
- As you can seen, shareware is pretty much like commercial software
- you can buy in a shop, but you can test it before buying it.
- If you continue using QPEG after a trial period (30 days max), you have
- to register. If you don't register, your copy of QPEG becomes an
- illegal copy.
-
- If you think QPEG is worth using, then it's certainly worth registering.
- And QPEG is really unexpensive.
-
- What to do if you don't want to register
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In this case you have to delete QPEG (including all files belonging to it)
- after the trial period (30 days max) and discontinue using it.
- If a newer version of QPEG is released which may fulfil you needs,
- you can test it again, of course.
-
- What to do if you want to register
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- 1. Please complete and print the registration form (file REGISTER.FRM).
-
- You can do that by typing the following command at the DOS prompt,
- provided that your printer is attached to the first parallel port
- and ready to print:
- COPY REGISTER.FRM PRN
- The form fits nicely on a single sheet of paper.
-
- Please write clear and legible if you print the form first and then
- complete it manually. If you don't have a printer, please write the
- most important items on a piece of paper:
- - your current version of QPEG
- - your name and complete address (use your REAL name, no alias)
- - if existing: your electronic mail address
- - the preferred disk format (3.5 or 5.25)
- - how you're going to pay the registration fee
- - if you want: comments, questions etc
-
- Bei einer privaten Registrierung darf nicht der Name einer Firma
- oder Institution angegeben werden, sondern nur der Name einer realen
- Person. Sowohl die Privat- als auch die Firmenlizenz gelten für eine
- einzelne Person bzw. für einen einzelnen Rechner, d.h. eine solche
- registrierte Version darf nur auf einem Rechner eingesetzt werden.
- Preise für Gruppen- bzw. Mehrfachlizenzen nenne ich auf Anfrage.
-
- For a private registration you must use the name of a real person
- Both private and commercial license are valid for a single person
- or a single PC respectively. Please ask for prices of multiple
- licences (group licences).
-
- Please send the form by mail (not email) to me.
-
- 2. Pay the registration fee (see next question).
- If you pay cash or by cheque, please make sure that it is not
- visible through the envelope.
-
- How to pay the registration fee
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- There are several possibilities:
- - DM (Deutsche Mark) cash.
- - US Dollar cash. No other currencies except DM and US$.
- - Eurocheque (inside Europe only). The amount must be in DM (not $).
- - Crossed cheque (Verrechnungsscheck), Germany only.
- - Other cheque drawn on a German bank. The amount must be in DM (not $).
- - Money transfer (Germany only, see German REGISTER.DOK for more
- information).
- - Foreign cheque (+ 10 US-Dollar). These kind of cheques involve
- high costs for me, therefore you have to add another 10 $US surcharge
- if you pay this way. Please use this way only if you are not able
- to pay by Eurocheque or German cheque, and if you don't want to send
- cash through the mail.
- - Postal money order. This means you pay the amount at your local
- post office, and the postman hands it over to me a few days later
- (cash). This service is not available in some countries.
- The amount must be in DM (not $).
-
- How to get the JPEG Unit / the source code
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- You can get the JPEG Unit and their source code using the file
- REGISTER.FRM. Ordering the unit does not automatically include
- a QPEG registration. If you want both (to order the unit and to
- register QPEG), you have to pay for both.
-
- The JPEG Unit is intended to be used by Pascal programmers, you don't
- need to have experiences with Assembly programming. You must have
- Borland/Turbo Pascal 7.0. You don't need to have an Assembler, except
- if you want to modify the assembly source.
-
- There are three versions of the Unit (for different prices):
- - Version A: This is for private use. It may also be used for
- public domain and freeware programs, provided that
- no fee is charged for them.
- - Version B: For shareware programmers. It may be used for ONE
- shareware software.
- If you want to use it for several different programs,
- you must buy a licence for each of them. Please mention
- the name of the software in the form (at "comments").
- - Version C: For commercial applications. It may be used for ONE
- commercial software.
- If you want to use it for several different programs,
- you must buy a licence for each of them. Please mention
- the name of the software in the form (at "comments").
- The Unit itself and its source code must not be given to someone else
- (regardless of the version).
-
- The JPEG Unit package includes:
- - the Unit (*.TPU) for decoding JPEG files (see QPEG.DOC for a more
- detailed description of its capabilities)
- - its source (*.PAS)
- - the object file (*.OBJ) of the assembly part
- - its source (*.ASM)
- - English documentation, explaining how to use the unit within your own
- Pascal programs
- - a program (*.EXE) which produces the data file (QPEG.DAT)
- - its source (*.PAS)
-
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